Click to play
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Controls

Controls

Escape Controls:

  • WASD = move
  • Mouse = look around
  • F = interact, hide and use item
  • G = drop item
  • T = unhide
  • C = crouch
  • Space = jump
  • Shift = run
  • Esc = pause

Shooter Controls:

  • WASD = move
  • Mouse = look around
  • Left-click = fire
  • Right-click = aim
  • Mouse wheel = change weapons
  • G = grenades
  • R = reload
  • F = interact, pick-up items
  • Shift = run
  • C = crouch
  • X = prone
  • V = melee
  • Space = jump
  • Esc = pause
Trapped In Hell: Murder House

Trapped In Hell: Murder House

Trapped In Hell: Murder House
Click to play
This game is not available on mobile.
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Trapped In Hell: Murder House – A Blood‑Pumping Horror FPS

Locked inside a cursed manor, you’re stalked by a relentless monster that thrives on fear. Every room hides a clue, every shadow hides a threat. Find the right items, unlock the door, and burst through the portal before the Evil Knight drags you deeper into Hell. This isn’t just another horror level; it’s a fight for survival where every shot counts.

Mechanics

Controls are tight, response instant. Master both escape and shooter layouts to stay alive.

  • Controls Escape Controls: WASD = move
  • Mouse = look around
  • F = interact, hide and use item
  • G = drop item
  • T = unhide
  • C = crouch
  • Space = jump
  • Shift = run
  • Esc = pause
  • Shooter Controls: WASD = move
  • Mouse = look around
  • Left-click = fire
  • Right-click = aim
  • Mouse wheel = change weapons
  • G = grenades
  • R = reload
  • F = interact, pick-up items
  • Shift = run
  • C = crouch
  • X = prone
  • V = melee
  • Space = jump
  • Esc = pause
Trapped In Hell: Murder House Gameplay

Strategy

Start by scanning every corner. The first key is always hidden in plain sight—look under broken furniture, behind cracked mirrors, and inside dusty wardrobes. Keep your head low; crouching reduces the monster’s line of sight, buying precious seconds to reload.

When you locate a weapon, switch quickly. The game rewards weapon variety: a shotgun clears rooms full of lesser monsters, while a sniper rifle lets you pick off the Evil Knight from a distance. Remember to reload before the monster appears; a mis‑timed reload equals instant death.

Use grenades sparingly. A well‑timed blast can create a temporary safe zone, letting you escape a tight corridor. After a blast, crouch and move through the smoke—monsters hesitate around explosions.

Collect every “Killing” token. Tokens increase your damage output, making each shot more lethal. The more tokens you gather, the faster you can break through locked doors and progress to the next horrific level.

Watch the environment for hints. Flickering lights often mark a hidden passage. When a door creaks open on its own, it usually signals a trap ahead. Avoid stepping into obvious red zones; the game’s audio cues will warn you of an incoming monster.

Stay mobile. Running saves you from melee attacks, but don’t sprint into blind corners. Use the run‑crouch combo to slide past narrow openings while keeping your weapon ready. The final portal requires a precise sequence of items—track each one on your HUD and prioritize the ones you need to escape the house.

Ready to test your nerves? Jump into Trapped In Hell: Murder House now, feel the pulse‑pounding horror, and prove you can survive the nightmare. Powered by Pokid, this FPS delivers relentless action, terrifying monsters, and a relentless push to avoid death at every turn. Your escape starts the moment you pick up that first weapon—so lock and load, and show Hell who’s boss.

Instructions:

Controls

Escape Controls:

  • WASD = move
  • Mouse = look around
  • F = interact, hide and use item
  • G = drop item
  • T = unhide
  • C = crouch
  • Space = jump
  • Shift = run
  • Esc = pause

Shooter Controls:

  • WASD = move
  • Mouse = look around
  • Left-click = fire
  • Right-click = aim
  • Mouse wheel = change weapons
  • G = grenades
  • R = reload
  • F = interact, pick-up items
  • Shift = run
  • C = crouch
  • X = prone
  • V = melee
  • Space = jump
  • Esc = pause
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